camerafreedom 1 setcameracollisionnone 1 bind ctrl+c cameramaxheight 15000; cameralowmovespeed 400 bind shift+c cameramaxheight 400; cameralowmovespeed 8.5 #camerahighfov 79 #bind alt+3 py anhCheats.CreateUnits( 'USSR_Ka50_BlackShark' ) bind alt+3 py anhCheats.CreateUnits( 'US_AH1_Super_Cobra') bind alt+4 py anhCheats.CreateUnits( 'US_RADAR_AIC', 'US_BMDS_RADAR', 'IL_IronDome_TEL' ) bind alt+9 py anhCheats.CreateUnits( 'RU_9K79_Tochka', 'RU_9K720_Iskander', 'OPFOR_Shahab', 'OPFOR_Zelzal' ); bloom.set null bind alt+5 py anhCheats.CreateUnits( 'USSR_UAZ469' ) bind alt+6 py anhCheats.CreateUnits( 'US_MIM104_Patriot' ) #bind alt+6 py anhCheats.CreateUnits( 'US_MIM104_Patriot_PAC2', 'US_MIM104_Patriot_PAC2', 'US_MIM104_Patriot_PAC2', 'US_MIM104_Patriot_PAC2', 'US_MIM104_Patriot_PAC2', 'US_MIM104_Patriot_PAC2', 'US_MIM104_Patriot_PAC2', 'US_MIM104_Patriot_PAC2', 'US_MIM104_Patriot_PAC2', 'US_MIM104_Patriot_PAC2', 'US_MIM104_Patriot_PAC2', 'US_MIM104_Patriot_PAC2', 'US_MIM104_Patriot_PAC2', 'US_MIM104_Patriot_PAC2', 'US_MIM104_Patriot_PAC2', 'US_MIM104_Patriot_PAC2', 'US_RADAR_AIC' ) bind alt+0 py anhCheats.CreateUnits( 'RU_Mi28N_Havoc' ) admin eaglesix #bind ctrl+z time.scale 0 //pause time with ctrl+z key #bind ctrl+x time.scale 0.2 //slow motion time #bind ctrl+c time.scale 1 //normal time #bind ctrl+v time.scale 5 // fast forward ///// cameramaxheight 800 //// tac-aid aliases # bind c emergencya2a # alias emergencya2a tactical_aid; select_cat_1; shortcut_7 ////// anhCheats ------------------------------------------ py import anhCheats ////// anhViewer ------------------------------------------ py import anhViewer bind ctrl+q py anhViewer.Toggle() py import wic_viewer bind ctrl+w py wic_viewer.TogglePyViewer() //// LOS ----------- // Toggle full line-of-sight on the whole map. bind ctrl+l py anhCheats.ToggleLos( ) //// Units --------- // create units at the mouse position in the world. bind shift+3 py anhCheats.CreateUnits( 'Tank_Heavy', 'Tank_Heavy', 'Tank_Heavy', 'Tank_Heavy', 'USSR_SA13_Gopher', 'USSR_SA13_Gopher') // Create several unit at the same time. bind shift+4 py anhCheats.CreateUnits( 'NATO_Warrior_APC', 'NATO_Warrior_APC', 'NATO_Warrior_APC', 'NATO_Warrior_APC') // add free unit types to the reinforcement menu. // Add several unit at the same time. bind shift+8 py anhCheats.AddUnits( 'AA_Medium', 'AA_Heavy', 'Tank_Repair', 'Copter_Heavy', 'Copter_Medium', 'Copter_Scout' ) bind shift+9 py anhCheats.AddUnits( 'Arty_Heavy', 'Arty_Medium' , 'Tank_Medium', 'Tank_Heavy' ) //// TA ------------ // Set the player TA points to 200. bind alt+2 py anhCheats.AddTAPoints( 1000 ) // Add the drop tank and tactical nuke to the TA menu. // bind alt+3 py anhCheats.AddTATypes( 'Light_Tank', 'TacticalNuke', 'AntiAirstrike', 'DaisyCutter_USSR', 'HeavyAirSupport_NATO', 'CarpetBombing') // bind alt+4 py anhCheats.AddTATypes( 'Tankbuster', 'Napalmstrike', 'Bunkerbuster', 'Airstrike', 'GasAttack' ) // bind alt+5 py anhCheats.AddTATypes( 'SINGLEPLAYER_USS_Missouri_Guns_1', 'SINGLEPLAYER_USS_Missouri_Guns_2', 'SINGLEPLAYER_USS_Missouri_Guns_3' ) // Remove all TA in the menu. // bind alt+6 py anhCheats.ClearTATypes( ) //// Invulnerability // Toggle player units invulnerability settings. bind ctrl+i py anhCheats.ToggleInvulnerability( ) // bind alt+6 py anhCheats.CreateUnits( 'US_AH_Apache_Longbow', 'RU_Mi28N_Havoc', 'RU_Mi28N_Havoc_Charlie' ) bind alt+7 py anhCheats.CreateUnits( 'US_M902_PAC3x16', 'US_M903_MSE' ) // bind alt+7 py anhCheats.CreateUnits( 'USSR_AH_MI24', 'USSR_AH_MI24', 'USSR_AH_MI24', 'USSR_AH_MI24', 'USSR_AH_MI24', 'USSR_AH_MI24', 'USSR_AH_MI24', 'USSR_AH_MI24', 'USSR_AH_MI24', 'USSR_AH_MI24' ) // bind alt+7 py anhCheats.CreateUnits( 'USSR_Ka-25_Hormone', 'USSR_Ka-25_Hormone', 'USSR_Ka-25_Hormone', 'USSR_Ka-25_Hormone', 'USSR_Ka-25_Hormone', 'USSR_Ka-25_Hormone', 'USSR_Ka-25_Hormone') bind alt+8 py anhCheats.CreateUnits( 'US_CM_Launcher', 'RU_CM_Launcher', 'RU_P800' ); bloom.set null # bind alt+8 py anhCheats.CreateUnits( 'USSR_9k58_Smerch' ) #bind alt+8 py anhCheats.CreateUnits( 'RU_SA22_Pantsir' ) // bind alt+9 py anhCheats.CreateUnits( 'USSR_ZSU_Shilka', 'USSR_ZSU_Shilka','USSR_SA22_Pantsir', 'USSR_ZSU_Shilka', 'USSR_SA13_Gopher' , 'USSR_SA13_Gopher' ) bind alt+1 py anhCheats.CreateTeamUnits( 'USSR', 'Tank_Medium', 'Tank_Heavy', 'Tank_Heavy', 'Tank_Heavy', 'NATO_LARS_SF_2', 'NATO_LARS_SF_2' )